Every confirmed weapon system in Hood Warfare 2: sights, magazines, grips and suppressors, plus how attachments, perks and skins are actually unlocked.
Hood Warfare 2 Weapons List: Guns, Attachments and Customization
Hood Warfare 2 does not have an official gun list yet. As of October 12, 2026, Trapstar Games has published the shape of the system — four named attachment slots (sights, magazines, grips, suppressors), a loadout split into perks and equipment, and three unlock rules — but no weapon names, no damage or fire rate numbers, no attachment effects. What you can confirm today comes from the store description, the eleven official screenshots and the launch trailer — separated below.
Official source: Hood Warfare 2 on Steam — "Build your reputation by playing matches and leveling up to unlock more weapons and equipment. Attachments are earned through weapon challenges, while kills with each gun unlock new skins to flex on the opposing gang."

What is confirmed and what is still unpublished
Every confirmed row below comes from the official Steam store description.
| System element | Status as of October 12, 2026 |
|---|---|
| Attachment slots: sights, magazines, grips, suppressors | Confirmed by name |
| A fifth category, "other attachments" | Confirmed to exist, contents unnamed |
| Loadout = perks + equipment | Confirmed as two separate layers |
| Attachments unlocked through weapon challenges | Confirmed mechanism |
| Skins unlocked through kills with each gun | Confirmed mechanism |
| Weapons and equipment unlocked through Reputation levels | Confirmed mechanism |
| Weapon names, models and roster size | Not published |
| Damage, fire rate, recoil, range, magazine sizes | Not published |
| Names and stat effects of individual attachments | Not published |
| Perk names, equipment items, killstreak list | Not published |
That gap is the honest state of the game four days after launch: the store description names the categories of the customization system and nothing underneath them.
Weapons visible in official screenshots and the trailer
Trapstar has not released a weapons roster, but official media shows a handful of distinct weapon classes in player hands — visual confirmations only, none with an official name yet.
| Weapon class | Where you can see it | What is confirmed |
|---|---|---|
| Handgun, first person | Downtown night screenshot; supermarket trailer frames | A sidearm exists and is usable in matches |
| Suppressed handgun | Supermarket chase in the trailer | Suppressors fit handguns, not just primaries |
| Gold SMG with suppressor and reflex sight | Chicago Mall screenshot and the trailer's mall corridor firefight | The most-filmed gun in the game; runs a sight and a suppressor at once |
| AK-pattern rifle | Gang members in the Suburbs screenshots and trailer | A full-size rifle class sits alongside the SMG |
| Scoped rifle | Scope-overlay views of the mall parking lot and Suburbs streets | At least one magnified-optic weapon is in the game |
The gold finish lines up with the published skin system, where kills with each gun unlock new skins — a finished skin shows up in official art well before any skin list exists.
No official roster, model name or stat table has been released by Trapstar Games. Anything presenting a complete Hood Warfare 2 weapon list with damage numbers is filling the same gap this page leaves empty, and it is not sourced from the developer.
Attachment slots: sights, magazines, grips and suppressors
The store description gives the slot categories outright. It does not say what any of them change.
| Slot | Confirmed | Still unknown |
|---|---|---|
| Sights | Named as a slot | Which optics exist, magnification levels, aim-down-sights behaviour |
| Magazines | Named as a slot | Capacity values, reload impacts, extended-mag options |
| Grips | Named as a slot | Which grips exist, what they do to recoil or handling |
| Suppressors | Named as a slot | Sound and damage trade-offs, which weapons accept one |
| Other attachments | Officially acknowledged ("and other attachments") | Everything — no category has been named |
So the concrete answer to "what can I bolt onto my gun": four named categories plus an open-ended fifth, with no published contents — though the screenshot above proves one weapon can run a sight and a suppressor together.
How attachments unlock: weapon challenges
Attachments are not bought — the official wording is that they are "earned through weapon challenges", and three things follow:
- Progress is per weapon. A challenge tied to one gun will not hand you an attachment for another.
- Playing generally is not enough. You have to use the gun the challenge belongs to.
- The challenge list itself is unpublished: no official "50 kills unlocks X" table exists, so thresholds stay unconfirmed until players document them in-game.
GameRant restated the same chain on October 12, 2026: Reputation levels open weapons and equipment, weapon challenges open attachments, and kills open skins — an unusually deep set of progression layers for a $5.99 game. The companion page on the weapon tier list tracks which guns are worth putting challenge time into once the roster is confirmed.
Skins: unlocked with kills on each gun
The skin rule is the cleanest of the three: kills with each gun unlock new skins for that gun. No skin names, rarity tiers or kill thresholds have been published. Practically, this means the gun you enjoy most is the one that will end up looking the most customised, which is exactly why the gold SMG in the official screenshots is a useful signal of where the cosmetic system ends up.
Perks and equipment: what a loadout is made of
The pre-match flow is described in one line: "Set up your loadout with perks and equipment." That is two distinct layers — perks are the passive choices, equipment is what you carry — and neither has published item names. Dexerto's October 12 coverage also describes create-a-class and killstreaks, but those are press observations, not a published feature list. Official footage remains limited to the launch trailer on the developer's channel.
Loadout building interacts with mode. Destroy The Block gives you one life per round, so equipment matters more there than in GangBang, while Chain Snatch rewards aggression because dropped chains are worth picking up. The best loadout per mode page maps that out, and the six modes page explains what each one asks of your class.
Unlocking more weapons through Reputation
Reputation is the outer progression layer: play matches, level up, and you unlock more weapons and equipment. The mechanism is confirmed; the numbers are not. There is no published XP curve, no level-to-unlock table, and no confirmed starting weapon count. The Reputation and XP page collects level pacing and unlock tables as players document them.
Since no stat table exists, feel is the only real data. The store description confirms you can "set up a match against bots" with your own choice of map, mode and match settings, which makes bot matches the cheapest firing range the game has. The bot mode setup page covers how to build one.
What is still missing from the weapon data
As of October 12, 2026, the following have no official source and are deliberately left blank here:
- The weapon roster: names, class count, starting unlocks.
- All numeric stats: damage, fire rate, recoil, range, bullet velocity.
- Attachment contents per slot, including which weapons share which slots.
- Perk and equipment names, and any killstreak list.
- Challenge thresholds and skin unlock thresholds.
The official news feed holds only the October 4 release-date announcement and the October 8 launch post, promising more updates — so a published stat table could land at any time. Check the patch notes timeline before trusting numbers you find elsewhere.
FAQ
Does Hood Warfare 2 have a confirmed weapon list? No. As of October 12, 2026 the developer has published attachment slots, loadout structure and unlock rules, but no weapon names and no stats. The classes above are visual confirmations from official screenshots and the trailer.
How do you unlock attachments in Hood Warfare 2? Through weapon challenges — the official description states attachments are earned that way. The specific challenges and thresholds are not published yet.
How do skins unlock? With kills on each gun. Kills accumulate per weapon and unlock new skins for it; no skin list or kill thresholds are published.
What attachment types can you use? Sights, magazines, grips and suppressors, plus "other attachments" as an acknowledged but unnamed category.
Where do perks and equipment fit in? Both sit in the pre-match loadout. No perk or equipment item has been named publicly.
Can I try weapons without committing to them? Yes. Custom bot matches — your own map, mode and match settings — are the cheapest way to feel out a gun while stats stay unpublished.
Related
More Hood Warfare 2 Guides
Does Hood Warfare 2 have crossplay? There is no cross-platform support announced. Here is how to party up with friends in private matches instead.
A guide to Downtown in Hood Warfare 2: street layout, flanking lanes, cover and the positions that decide fights across Chicago's high-rise blocks.
Hood Warfare 2 asks you to pick a side. See which gangs appear in official footage, what the developer has confirmed, and how faction choice works.
Hood Warfare 2 ships with six modes: Turf War, GangBang, Chaos, Hit A Lick, Destroy The Block and Chain Snatch. Here is how each one is won.
Hood Warfare 2 launched on October 8, 2026. Track every official update, the developer's patch promises and the issues players want fixed first.
How many people are playing Hood Warfare 2? The viral launch pushed the peak to 4,491 players, far above the 2023 original's all-time peak of 68.
Is Hood Warfare 2 on PS5? The store only lists Windows, and no console announcement exists. Here is the full evidence trail as of October 12, 2026.
Hood Warfare 2's progression runs on three tracks: reputation levels unlock gear, weapon challenges unlock attachments, and kills unlock skins.
